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AtlasMoon : Piranauts 

Development

check back here weekly! we update our page all the time for our community to stay in tuned with the latest developments!.

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lyra template

package build.v1.0.0 

date 06/18/23

I have implemented the lyra project to fit our development for our games Piranauts. it supplies us with ui and menu interactions, multiplayer and online dedicated services. we will be implementing the multiplayers characters for story characters to be useable. open world and farming will be developed in the near future seasons.

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character swaps

date 06/24/23

I've implemented new character skins for our game. these skins are representation of in game character, "CyberRogueWitchMystigan" & "Tbone". these new characters are the leading integrations for our game!. 

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huge third person kit update

I have bought a new asset pack for our development, helping our game become more third person survival style lay out that's already integrated into game play mechanics with blueprints. new menu UI and background. as well as a new loading screen function with a spinning thropper. 

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alpha package ready

I've intergrated ui blueprints for the main menu, gave it a new background and font, basic start (play) button,exit game. loads nexts scene "loading screen", loads hard map level "arizona_biome". this project is gameplay ready

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v1.4.1.1
(8.15.23)

added a new menu screen,loading screen, animation cenima scenes, play interactions, zombie ai, enemy ai. new blueprint functions integrated into game. short trailor out now.>>

TBA

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